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Age of wonders planetfall kirko campaign quest peace with nicole did not complete
Age of wonders planetfall kirko campaign quest peace with nicole did not complete




The Freedoom faction is the hardest, as it only starts with 1 Commander and doesnt have an NPC Faction, but the game probably balances that out. The Paragon NPC faction help the Empress while the autonoms assist CORE. Carminia and CORE always start with 3 commanders on their side. Dependent on the campaign choices is also the difficulty, since more or less commanders will enter one faction. The player can choose which commander to play and change the allegiance when asked which side to join. Based on your choices in the previous faction campaigns, each character will pick his accordingly. All 3 factions meet here for the final battle. *Might actually by mandatory? More on this story as it develops.The Capital of the old Star Union.

age of wonders planetfall kirko campaign quest peace with nicole did not complete

This also means that doing the Kir'ko and Syndicate change and not doing the Amazon and Assembly change is the only way of ensuring that you'll have your pick of all six secret techs for the final mission, if that's important to you (it's not really a big deal). I haven't messed around with the Amazon change much so I don't know what exactly trips the flag. Syndicate: Synthesis -> Psynumbra (complete the quests for the other Syndicate guy, the musician, in mission 1)Īmazon: Celestian -> Xenoplague (side with the Xenoplague lady)Īssembly: Synthesis -> Celestian (do the first quest, the production quest, for the Amazon in mission 1)* Kir'ko: Psynumbra -> Voidtech (can be optionally chosen upon completing the Psi-Fish sidequest tree in mission 1)ĭvar: Promethean -> Xenoplague (not a choice always happens) Vanguard: Voidtech -> Promethean (not a choice always happens)

age of wonders planetfall kirko campaign quest peace with nicole did not complete age of wonders planetfall kirko campaign quest peace with nicole did not complete

So here's a list of the different changes and what causes them, as far as I can tell.

age of wonders planetfall kirko campaign quest peace with nicole did not complete

The Kir'ko campaign, for example, gives you a direct "Yes I want to adopt a new tech/No I do not" dialogue box the Assembly campaign does not. One of the less cool parts is that the game isn't always great about communicating whether this was by player choice or not, and if it is, which player choice caused it. So one of the cool parts about the base campaign for Planetfall is that your commanders can switch Secret Techs between missions.






Age of wonders planetfall kirko campaign quest peace with nicole did not complete